Here you can find a list of  all available workshops at Dev.Play conference 2020 digital edition. You can check below what workshops are available for your pass. You can register until latest 30 October. Limited seats are available, make sure you register in time!

Use the registration links below to secure your seat.

WORKSHOPS

Workshop: Steam Best Practices For Leveraging The Store hosted by Valve representatives: Kassidy Gerber, Erik Peterson and Sophie Mackey

Duration: 90 min

Eligibility: VIP, Business and Indie passes

Available seats: 25

Registration link: HERE

Workshop: Dramaturgy For Game Designers hosted by Dave Pimm (Lecturer at University of Suffolk)

Duration: 120 min

Eligibility: VIP, Business, Indie, Content and Student passes

Available seats: 25

Registration link: HERE

Workshop: Pitching Your Game to Publishers & Funds hosted by Gwen Foster (Senior Business Development at Robot Teddy)

Duration: 120 min

Eligibility: VIP, Business and Indie passes

Available seats: 25

Registration link: HERE

Workshop: Substance Painter – Advanced Techniques And Effects hosted by Andrei Danescu (3D Environment/Technical Artist at AMC Studio)

Duration: 120 min

Eligibility: VIP, Business, Content, Student and Indie passes

Available seats: 25

Registration link: HERE

Workshop: Women In Games hosted by Andreea Medvedovici-Per (Executive Director at RGDA), Kate Edwards (Executive Director at Global Game Jam | CEO at Geogrify), Leanne Loombe, (Director, Head of Riot Forge), TBD, TBD

Duration: 90 min

Eligibility: ALL tickets

Available seats: unlimited

Registration link: N/A, no prior registration needed, just join the room directly on the event platform

Workshop: Unreal Engine 4 – Programming a 1st person shooter / rogue-lite hosted by Eugen Sorin Udrea (UE4 Lead Engineer at Amber Studio)

Duration: 120 min

Eligibility: VIP, Business, Indie, Content and Student passes

Available seats: 25

Registration link: HERE

PANELS

Business Panel – to be announced

Innovation Panel – to be announced