Here you can find a list of all available workshops at Dev.Play conference 2020 digital edition. You can check below what workshops are available for your pass.
Note: Pre-registration for the workshops with limited seating is now CLOSED. Please check directly in PINE for last minute availability.
WORKSHOPS
Workshop: Steam Best Practices For Leveraging The Store hosted by Valve representatives: Kassidy Gerber, Erik Peterson and Sophie Mackey
Duration: 90 min
Eligibility: VIP, Business and Indie passes
Max seats: 25
Pre-Registration Closed
Workshop: Dramaturgy For Game Designers hosted by Dave Pimm (Lecturer at University of Suffolk)
Duration: 120 min
Eligibility: VIP, Business, Indie, Content and Student passes
Max seats: 25
Pre-Registration Closed
Workshop: Pitching Your Game to Publishers & Funds hosted by Gwen Foster (Senior Business Development at Robot Teddy)
Duration: 120 min
Eligibility: VIP, Business and Indie passes
Max seats: 25
Pre-Registration Closed
Workshop: Substance Painter – Advanced Techniques And Effects hosted by Andrei Danescu (3D Environment/Technical Artist at AMC Studio)
Duration: 120 min
Eligibility: VIP, Business, Content, Student and Indie passes
Max seats: 25
Pre-Registration Closed
Workshop: Unreal Engine 4 – Programming a 1st person shooter / rogue-lite hosted by Eugen Sorin Udrea (UE4 Lead Engineer at Amber Studio)
Duration: 120 min
Eligibility: VIP, Business, Indie, Content and Student passes
Max seats: 25
Pre-Registration Closed
Workshop: How to become rich and famous working in the gaming industry hosted by Stephane Natkin (Founder of Graduate School on Games and Int. Media ENJMIN)
Duration: 60 min
Eligibility: ALL tickets
Available seats: unlimited
No prior registration needed, just join the workshop room directly on the event platform
Workshop: Women In Games hosted by Andreea Medvedovici-Per (Executive Director at RGDA), Kate Edwards (Executive Director at Global Game Jam | CEO at Geogrify), Leanne Loombe, (Director, Head of Riot Forge), Jehanne Rousseau (CEO & Lead Writer, Spiders), Cristina Neamtu (Managing Partner, AMC Studio Romania & President of Women in Games Romania), Dan Dimitrescu (Co-Founder & Game designer, KillHouse Games), Michael Liebe (Games Outreach in Europe, Kickstarter)
Duration: 90 min
Eligibility: ALL tickets
Available seats: unlimited
No prior registration needed, just join the workshop room directly on the event platform
PANELS
Business Panel – Publishing And Funding Trends In 2020
With: Harri Manninen, Play Ventures; Bill Wang, Skystone Games; Guillaume de Fondaumiere, Quantic Dream; Dariusz Wais, Mill Games; Nikita Vladimirov, Super.com
Moderated by: Catalin Butnariu, RGDA
Innovation Panel – Innovation In Video Games – Navigating Buzzwords, Tech and Creativity
With: Ionut Codreanu, Ubisoft; Taewon Yun, Super Evil Megacorp; Ionut Gabriel Solomon, Amber Studio
Moderated by: Dan Teodorescu, Metagame Studio