Andrei Danescu – Head of 3D Dept. at AMC Studio Romania

Andrei graduated from the Polytechnic University of Bucharest in 2014 and entered the industry as an Environment/Technical Artist at AMC Studio. Some of the titles he worked on are World of Tanks, Call of Duty Remastered and Mafia III, where he created buildings, vehicles, props, as well as tools that helped teammates automate tasks and expand the functionalities of DCC software. He took on the position of Lead Environment Artist and together with his team engaged in AAA collaborations, the latest of which is Dead Space Remake. Currently, he holds the role of Head of the 3D Department, providing support for all projects, developing growth programs for artists, and ensuring a high standard of quality in the studio’s activities. Owns a cat but is not sure why